キャンペーンガイド

マップノード

キャンペーンマップはSlay the Spireのように分岐。戦闘、休憩、ショップ、イベントのルートを選択。

Battle

Standard combat encounter. Win for gold, recruitment, and gear drops.

Elite Battle

Harder fight with better rewards. Risk vs reward decision.

Shop

Buy unit card packs, potions, and gear. Prices scale with act.

Event

D20 skill-check narrative choice. Success/failure outcomes shown.

Rest

Heal damaged units or upgrade a unit tier.

Siege

Attack fortified position. Artillery and morale critical.

Boss

Act boss battle. Must win to progress to next act.

イベント

D20スキルチェックイベントはリスク/報酬の選択。成功・失敗の結果は決定前に表示。

Events are narrative encounters with 2-3 choices. Each choice shows a difficulty rating (based on your army composition) and both success and failure outcomes. A D20 roll determines the result. Reroll tokens from shops let you retry unfavorable outcomes.

ショップ

Balatro風カードパックでランダムユニット選択、ランクアップポーション、リロールトークンを提供。

  • Unit Card Packs — Random units at a shown tier. Higher tiers cost more gold.
  • Rank-Up Potions — Promote an existing unit to the next tier.
  • Reroll Tokens — Retry D20 event rolls.
  • Gear — Occasional gear items with faction synergy bonuses.

攻城戦

攻城戦は要塞化された陣地に対する軍編成を試す。砲兵と士気管理が重要。

Bring artillery if available and maintain high leadership to prevent routs during prolonged assaults. Siege defenders have fortified positions — use ranged units to soften before committing infantry.

経済

戦闘とイベントのゴールドで募集、ショップ購入、イベントリロールを賄う。戦闘間の予算を慎重に。

  • Battle victories: 100-500 gold depending on difficulty
  • Event rewards: 50-300 gold on success
  • Ransoming captives: Variable, usually 100-200 gold
  • Shop unit packs: 150-600 gold by tier
  • Recommended reserve before act boss: 300+ gold for emergency shop visit