Guide des factions
Aperçu
Tabletop Tavern propose huit factions distinctes au lancement, chacune avec des unités, capacités uniques et deux leaders qui transforment entièrement votre stratégie. Les factions ne sont pas de simples reskins — elles définissent comment vous construisez vos armées, combattez et survivez dans la campagne roguelike.
Chaque faction offre deux leaders. Vous commencez avec le Leader 1 et devez terminer une campagne complète pour débloquer le Leader 2, qui apporte un bonus d'armée et un style de jeu entièrement différent au sein de la même faction.
Toutes les factions
Iron Legion
ADisciplined human infantry and archer shieldwalls
Balanced defensive formations with strong ranged support
Gruntkin
BOrcs, goblins, artillery, and monstrous brutes
Aggressive melee with artillery support and giant units
Raven Host
AViking berserkers who grow stronger as units fall
Aggressive infantry with army-wide death buffs
Taelindor Forest
SSwift elven archers and cavalry with devastating volleys
Hit-and-run mobility with high-damage ranged attacks
Sanguine Court
AUndead aristocracy that never routs and raises the fallen
Attrition warfare with free post-battle reinforcements
Sakura Dynasty
BShogunate forces with massive pure-faction bonuses
Jack-of-all-trades rewarded for mono-faction army building
Deepstone Hold
ASlow, armored dwarves with devastating gunpowder
Immovable defensive lines with artillery and high morale
Drakosaur Brood
BLizardfolk swarms empowered by surrounding enemies
Chaff-heavy roster with powerful monsters and gang-up bonuses
Upcoming Factions
Leaders
Chaque faction a deux leaders aux capacités passives uniques. Le Leader 2 se débloque après avoir terminé une campagne avec le Leader 1 de cette faction.
Iron Legion
Marshal Aldric
Shieldwall Mastery — infantry gain bonus armor when stationary
Defensive turtleCaptain Elena
Volley Command — archers deal bonus damage on first volley
Ranged focusGruntkin
Warboss Gruk
Waaagh! — all units gain attack speed after first kill
All-in aggressionShaman Zog
Goblin Horde — Tier 1 units cost 50% less gold
Swarm economyRaven Host
Jarl Bjorn
Raven's Feast — army gains +2% attack per friendly unit lost
Berserker escalationShieldmaiden Astrid
Last Stand — surviving units gain leadership when allies die
Morale fortressTaelindor Forest
Warden Lyralei
Forest Ambush — archers gain bonus damage from forests
Terrain sniperRanger Thalion
Swift Strike — cavalry charge distance increased by 30%
Cavalry rushSanguine Court
Sister Morvayne
Forbidden Rituals — common units gain 3x healing
Sustain and attritionLord Draven Bloodreaver
Bloodsworn Price — Bloodsworn gain +15 Leadership and +4 melee
Elite shock troopsSakura Dynasty
Daimyo Hiroshi
Bushido Unity — pure Sakura armies gain +20% all stats
Pure faction purityGeneral Mei-Lin
Tactical Reserve — free unit replacement once per battle
Flexible recoveryDeepstone Hold
Thane Grimnar
Stoneheart — all units gain +10 armor permanently
Tank fortressEngineer Brunhild
Powder Keg — artillery units deal 25% bonus damage
Artillery focusDrakosaur Brood
Alpha Skarix
Pack Hunter — units deal bonus damage per adjacent ally
Swarm surroundElder Morthix
Primal Roar — monsters gain fear aura reducing enemy leadership
Monster terrorComment débloquer les factions
Vous commencez avec un sous-ensemble de factions disponibles. D'autres factions se débloquent au fil de vos runs de campagne et de vos jalons de progression.
Sanguine Court, Sakura Dynasty et Drakosaur Brood nécessitent des victoires en campagne pour y accéder. Consultez l'écran de sélection des factions après chaque run réussi pour voir les nouvelles options débloquées.